Saturday, April 19, 2014

16th of Hearthfire – Meridia

Yesterday morning Lydia and I left Solitude as soon as it was light enough to see where we were going. Once we reached the statue of Prince Meridia at Mount Kilkreath, there wasn’t really much question of seeing what she wanted. It was more “about time you came, my temple is being desecrated, get in there and clean it.” So, we went in. Meridia sent a ray of light to guide us and to open the doors the necromancer Malkoran had closed behind him.

Meridia's guiding light
And Meridia wasn’t exaggerating when she said her temple was desecrated. In every room, every hallway, there were corpses and corrupted spirits; the spirits, I assume, once residing in the corpses, and not being happy about no longer living in flesh. It took us some time, but with Meridia’s light guiding us, we at last managed to get to the central chamber and Malkoran. As usual, Lydia was amazing, holding off Malkoran and his shades while I peppered them with arrows and magic. Once Malkoran was dead, Meridia spoke to us and commanded me to retrieve her ‘artifact’. It turns out it was the sword Dawnbreaker.
It’s morning now, and we’ve ridden through the night to reach Whiterun. Meridia’s last words have been echoing through my mind since we left her temple:

Take the mighty Dawnbreaker and with it purge corruption from the dark corners of the world. Wield it in my name, that my influence may grow."

I think Lydia may be more of the champion Meridia wants than I am, so as soon as she comes back with food and drink for us, I’ll ask if she wants the blade.

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